Pets may also be taught up to four spells.įish can be caught by the player from fishing holes that can be found in random areas of the game, and a preset fishing hole can be found in town. Spells (not to be confused with class skills) are abilities learned from scrolls and can be used by players of any class. Gems are items that can be placed into sockets on weapons and armor to add enchantments. These pet-specific items are often obtained from fishing. Pets can wear one collar and up to two tags. A few examples of such are the Rawhide, Desert, and Leather armor sets. In addition to these, there exist common sets of items ranging from white to blue which do not have a set bonus, but all armor pieces do match each other. There are individual sets, rares and uniques for each of these tiers. Items are divided into six main tiers, which are then divided into three smaller tiers. Set items range from rare sets, unique sets, class specific sets and unique class specific sets. Trinkets generally convey one or more elemental resistances. There are 7 different types of armor and 3 types of trinkets: The better your armor item's rating, the less damage you take from creatures. Gold is used to buy potions, scrolls, weapons, armor, enchantments, etc.Īrmor items determine the base defence of your character and the amount of damage that you can receive from enemy creatures. Gold is dropped from most monsters and is used as the basic currency of the game. There are two common scrolls: Identify Scrolls and Town Portal scrolls. Potions can be used in Torchlight II to either regain health or mana, or to increase statistics.